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Wildlife Map Denver to Cimarron, NM


Lin Evans

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I really liked TheDom and Al Robbin's "roadmap" samples, so thought I might create one of my own usnig similar techniques.

Essentially done in the same way except I did use a couple black "masks" to prevent red splash over from my red rectangle. One is a "hollow" mask with a transparent rectangle for a center and a black border to hide any red overlay which got beyond the borders. It would have probably been more "elegant" to make the rectangle smaller rather than having to mask it with black rectangles, but it was quicker to just put a couple black bars in a layer over the red at the top and bottom of the frame.

The only thing I really did differently was to add a white and blue "tip" on the red "road paint" leading edge (as in USA map - red, white, blue) - actually just playing around. Otherwise just use of transparent background png's images and text blocks.

Two links below. The first, "cimarron.zip" is the zipped files and pte so you can see how it was done if you wish. The second "cimarronexeonly.zip" is the zipped executable only.

http://www.lin-evans.net/p2e/cimarron.zip

http://www.lin-evans.net/p2e/cimarronexeonly.zip

And a little "fancier" version - zipped exe only:

http://www.lin-evans.net/p2e/denvertocemarron.zip

Best regards,

Lin

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I have been following the thread on map routes with great interest, for in the past I have produced map journeys by creating stage images in Photoshop and using "Page effects" in PTE as a means of changing direction. I like your example but doesn't it rely on the route being in one general direction on the map, in this case from top to bottom? However, you will probably assure me that this can be adapted with extra underlays as I appreciate this is just a "simple" (there should be a smiley here} demonstration.

I am finding 5.0 a real challenging and therapeutic experience, thanks to the knowledge which is flooding out from the Forum.

Thank you

Ron [uK]

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I have been following the thread on map routes with great interest, for in the past I have produced map journeys by creating stage images in Photoshop and using "Page effects" in PTE as a means of changing direction. I like your example but doesn't it rely on the route being in one general direction on the map, in this case from top to bottom? However, you will probably assure me that this can be adapted with extra underlays as I appreciate this is just a "simple" (there should be a smiley here} demonstration.

I am finding 5.0 a real challenging and therapeutic experience, thanks to the knowledge which is flooding out from the Forum.

Thank you

Ron [uK]

Hi Ron,

Actually, you are correct that having multiple changes in direction "may" need additional layers of "road" but it's not really all that difficult to do. Unless there is a rather abrupt and reasonably lengthy change in direction, a single layer between the main map and the png route "cut out" will suffice. Depending on the individual circumstances either two or more small rectangles or a transparent mask with a red "dot" slightly larger than the cutout width of the road will work nicely to make the "turns".

If you remember TheDom's early little red airplane was "followed" by the red layer so it appeared that it was a single red line streaming out behind the airplane. The airplane was on the top layer with the red "road" rectangle one layer beneath. You could do it that way, but easier, I think, to use a red "dot" to lead the sharp turns then on the time line after the red dot paints the turn you bring up a red rectangle to "keep" the road paint while the dot goes on to the next place it's needed.

It's not as elegant as doing it with a single red layer on a road which has a primary direction, but is a way of getting around the issues of making abrupt changes of direction smoothly.

Best regards,

Lin

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Another fine solution after Thedom's one to use a map, well done.

PS I did something as Thedom but only with rectangle, as there isn't antialising on rectangle, it's no so fine than the Thedom's solution and yours.

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Another fine solution after Thedom's one to use a map, well done.

PS I did something as Thedom but only with rectangle, as there isn't antialising on rectangle, it's no so fine than the Thedom's solution and yours.

Actually, I can't take any credit for any of these great ideas - TheDom came up with the very innovative idea and Al Robbins took it one step further. I only implemented it as I had learned from their examples. I don't have a lot of "creative" talent when it comes to these innovations, but rather a well developed sense of implementation. When someone with creative talent comes up with and idea that we can all learn from such as your very smooth implementation of the "drop letters" I'm always amazed because my mind just doesn't work that way - I wish it did!

Best regards,

Lin

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PS I did something as Thedom but only with rectangle, as there isn't antialising on rectangle, it's no so fine than the Thedom's solution and yours.

Here is an exemple. Of course this has no interest, only for fun and to test.

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